"He cast his good eye over the weary regiments, their captains stood to the fore waiting for the order to advance. ![]() A killin' an a muderin', an' fightin' if ya please! Yes we loves ta go a plunderin', across da mountain sides! But when we comes ta do them in, dem stunties runs an' hides!" I've been wondering two things: is it possible to give this unit the glowing fiery sword that other Brettonian units have? It seems to be bound to the male animations unfortunately but maybe there's a workaround? Secondly, would it be possible to use two different sets of legs, the High Elf princess legs (like in my screenshot) and a retextured version of the Female Dreadlord legs, with the blue cloth section of the princess 'skirt' made invisible through an alpha layer so it kind of looks more like a surcoat/chainmail? I'd happily take any other general advice since I've never really done this before and I'm kind of learning by doing a lot."We loves ta go a plunderin', across the salty seas. ![]() I wanted to retexture the armour to make it look more suitably Brettonian though it seems quite daunting since I've never really done any serious retexturing before apart from simple recolours. I wanted to create a female Paladin for Brettonia (since there are a few mentioned in their lore historically, so I thought it could be an interesting addition to the game), so I created a unit that uses the female dreadlord sword+shield animation set and is using at the moment High Elf Princess armour. I've never really done any new unit modding, so I thought I'd try and learn it to improve my modding skills.
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